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Debut supports Photoshop but imports as a single layer. That's super useful when the changes are going to be simple and straightforward.
#MOHO PRO 12 PHYSICS UPDATE#
When you update the layers in Photoshop, Moho will automatically update the layers from that imported file. This means when you import a layered Photoshop file, Moho will respect the layering, which is useful when you've layered out the limbs for a character this way. Since you have Photoshop, there is a related feature worth mentioning: Photoshop Layers support. I like to use it to animate tails in animal characters, and lately, I've been using it for complex eyebrow animations-being able to 'draw out' the eyebrow shapes with a stylus opens a wide range of expressions using only one piece of artwork for each eyebrow. One of my favorite Pro features is sketch bones. Pro also features handy effects tools like Particles and Dynamics. Smart Bone Actions are probably the biggest reason to get Pro, and if you plan to do any external compositing, Layer Comps and Moho Exporter are a pretty big deal too.
#MOHO PRO 12 PHYSICS PROFESSIONAL#
Pro is really not that expensive compared to other professional animation packages, and you can get a lot more out of it than you can with Debut. If you intend to create more advanced animations and will stick to developing your skills for years, I would go for Moho Pro.
#MOHO PRO 12 PHYSICS FULL VERSION#
And if you do like it, you can upgrade to the full version later. If you don't like it, you haven't spent a lot of money. It's compatible with Photoshop and png, so you can use almost any bitmap paint program to create elements for it. It has a basic IK system and Switch layers, and you can do quite a lot with that.
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If you just want to dabble in puppet animation to see if you even like it, go with Debut. As a beginning animator, it's important to understand that, otherwise you're going to be unhappy with any animation program. Quality only comes with a lot of practice and experience. Moho Pro has everything Debut has, so if you want to take it slow, you can limit yourself to the 'Debut' features and learn the 'Pro' features as you need them.īut with either version, quality animation doesn't come automatically. If your technical ambitions are higher, and you don't mind having a lot more stuff to learn, Pro is a good choice.
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With Pro it's possible to create and animate puppet rigs to approach the look of FBF animations, but easier to animate and re-animate than it would with traditional FBF techniques. Moho Pro is a bit more expensive than Debut, but it packs a lot of advanced features that can take your animation to a more sophisticated level.
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And if you don't have a lot of time and or a big budget, there's a lot of merit in keeping your designs and animations 'simple'. That said, I believe simple animations can be very appealing if the stories and characters are engaging. By no means do I mean you can't create quality work with Debut, but it will be relatively 'simple' work compared to what is possible with Moho Pro. You can probably learn it quickly, but the features are limited if you want to go beyond basic puppet animation techniques. Moho Debut is pretty cheap, and it has everything you need to do some fun stuff. Since you mention that you have no previous animation experience, I think it depends on what you want to do with animation and how far you're willing to go with it.